Sports & Fitness App Development 7 Platforms Shipped.
Tournament management, gym booking, and fitness app development and Stripe-to-KNET payments, built for fans worldwide.
7
Fitness & Sports Platforms Shipped
5
5 Countries · 3 Continents
2
Languages — English + Arabic (RTL)
100%
Job Success on Upwork
Built for Results
We don't just write code - we take ownership of the product. From first call to live launch, one team handles everything.
Full ecosystems — user app, operator dashboard, admin panel — under one roof
Real-time architecture: live scores and leaderboards over Socket.io
Payments and localization matched to your market — Stripe or KNET, English or Arabic — from sprint one
MVP in 6 weeks; full ecosystems like RRR Arena in 3–4 months
Fast, Focused Delivery
MVPs in 6 weeks, full ecosystems in 3-4 months - without sacrificing quality or scalability.
Full Product Ownership
From mobile app to admin panel, we deliver the complete product stack under one roof, one timeline.
250+ Projects Launched
Seven years, 250+ projects, 100+ satisfied clients - across startups, scale-ups, and enterprise teams.
Built to Scale
Clean architecture and modern tech mean your product grows with you - no rewrites six months later.
Hard Problems, Smart Solutions
Sports platforms need to handle live performance, massive audiences, and monetization — all while keeping fans and athletes engaged.
Processing Live Data in Real Time
Major events generate huge amounts of data in seconds; updates that lag by even a minute lose the moment.
We use socket-based architecture (Socket.io) so scores, brackets, and leaderboards push instantly to every fan — proven in RRR Arena's live tournaments across Kuwait.
Keeping Fans Engaged Across Apps
Fans juggle one app for scores, another for tickets, a third for merch — your community scattered everywhere except with you.
We build unified fan platforms — competition, commerce, media, and community in a single app, the model RRR Arena runs today.
Fair Play & Officiating
Tournaments and competitive leagues live or die on trust; disputed scores kill communities.
Cataleague ships a Virtual Referee — structured officiating on and off the field — with score publishing and match records that keep every result accountable.
Balancing Monetization with Experience
Subscriptions, ads, and commerce can fund your platform — or drive your users away.
We design revenue in from day one: membership tiers, in-app purchases, sports e-commerce, and wallet-based split payments that feel like features, not tolls — the way Fit Finds and Arena monetize.
Localization Without the Rebuild
Every new market shouldn't mean a new codebase.
Some of our platforms ship English-only for US and Australian audiences; four run full English + Arabic RTL for the Gulf. Language, currency, and payment rails are configuration decisions in our architecture — not rebuilds six months later.
How We Build Your Product
We map your sport, your users, and how you’ll make money. Plain language, real answers.
A written scope, MVP-first plan, and fixed milestones. You approve everything before we write a line of code.
Working software every Friday. Nothing disappears into a black box — you see progress as it happens.
Store submission, team training, and 45 days of free support. Then an optional ongoing tech partnership to keep your product evolving.
What We Build With
Every tool below has shipped to production - no resume-ware.
Stripe for the US, Australia & Europe. Native gateways for Kuwait, Bahrain & Saudi Arabia. Most builds ship with more than one.
Fitness & Sports Development
A lean MVP — player profiles, booking, and payments — typically runs $15k–$30k and ships in 6–10 weeks. Full ecosystems like RRR Arena (tournaments, gym management, commerce, media) run $60k–$120k over 3–4 months. We scope every project in writing before a line of code is written.
A sports booking MVP with player profiles, court/gym booking, and payments ships in 6–10 weeks. Full ecosystems like RRR Arena — with tournaments, gym management, commerce, and media — take 3–4 months.
Yes — Cataleague is our shipped product supporting up to 32 players, 75 matches, virtual referee, leaderboards, and social sharing. Arena adds event booking, split payments, and gamification on top.
We use WebSocket-based score streaming with edge caching for high-concurrency events. RRR Arena handles live tournament leaderboards with real-time updates across mobile and web.
Stripe, Apple Pay, and major cards for the US, Australia, and Europe; KNET, MyFatoorah, Tap, and UPayment for Gulf markets. Marketplace builds include payout management — and yes, full Arabic RTL whenever your market needs it.
Absolutely. Most of our clients are founders, operators, and sports entrepreneurs — not engineers. We translate your idea into a written scope, walk you through every decision in plain language, and handle all the technical complexity. You stay in control without needing to understand the code.




